Your Character & Progress
Live foundations + in-development additions · Future additions are identified in the relevant sections.
One character level
Roblade has one character level. Land activities, kingdom play, and the connected adventure refer to the same character—not separate farming and combat accounts.
The update continues from your existing level. It does not reset your character, create a second adventure level, or convert the level cap into another currency or progression track.
Use the current game for the level cap, experience curve, and exact unlocks. Monster levels on a development map are not a statement of the player level cap.
What character progression opens
Production activities, gathering, construction, and orders contribute to the existing experience system. The live game applies its current experience limits and unlock requirements.
In the adventure update, equipment and skill learning also have character and weapon requirements. A higher level does not mean every skill is automatically learned: some skills require the appropriate book and other stated conditions.
Repeated production and continuous combat have different pacing. The final integrated experience rates are part of release balancing, not numbers to infer from a local combat preview.
Your land develops alongside you
Castle or Town Hall development supports your land’s capacity, including relevant building, storage, processing, and military limits. It is land development, not another personal experience track.
Your building choices determine what you can make and how you defend. Land quantity, kingdom wealth, and member count do not directly multiply your character’s damage or boss drop chance.
A kingdom grows as an organization
Kingdom stages run from Settlement → Town → Kingdom → Great Kingdom → Empire. These describe the community’s progress and available organization, not a second rank that replaces your own character level.
Appearance is not a released combat class
An avatar or an army unit with a particular name does not establish that its full character combat class is available. The current adventure work begins with the warrior’s combat set. Additional combat roles need their own released skills and rules.
Your land, character, and kingdom progress are not wiped by seasonal score settlement. See Seasons & Rewards.