Gold, LAND & ROB
Live foundations + in-development additions · Future additions are identified in the relevant sections.
Three names with different meanings
Gold is the game currency used for everyday activity, production, construction, basic services, and the existing kingdom purchase-order system. It is not the ROB token.
LAND refers to the NFT representing a particular plot. It is ownership of a location, not a fungible currency that pays an automatic yield.
ROB is Roblade’s issued on-chain project token. It has launched on Pons and can be used to purchase Land through the available game flow. Earlier pages describing an unnamed, unissued “$TOKEN” or a pending presale do not describe the current project.
Use Official Links & Contracts and the game’s Launch on Pons entry to locate the intended token. Do not rely on a token name or symbol alone.
What ROB does now, and what is being added
| Use | Documentation status |
|---|---|
| The issued ROB token and its Pons entry | Available |
| ROB payment for new Land through the game | Available |
| ROB seasonal prize pools | Use the published rules and funded pool for the relevant season; do not infer a payout from the token’s existence |
| Kingdom recipe unlocks and kingdom-made adventure supplies | In development |
| New equipment and pet marketplace settlement | In development |
| Selected advanced equipment and pet services | In development |
This does not change the existing resource market’s Gold and ETH settlement into ROB. A proposed use is not proof that the corresponding payment button is live.
Why a player might spend it
In the new economy, a player may want supplies before hunting, a suitable item rather than more time spent searching, or an advanced service for equipment or a pet they intend to use.
A kingdom may unlock a production recipe to make goods it expects players to buy. The recipe is a production right, not a promise of sales or a guaranteed return on the unlock cost.
The purchase should make sense because of what the player can do with it in Roblade.
Where received ROB comes from
An eligible sale pays the seller from the buyer’s funds. Published seasonal pools are a separate reward source governed by their own rules.
ROB does not appear automatically for every kill, login, harvest, hour online, invitation, or plot owned. Repeated trades do not entitle the trader to a new token reward. Unlisted or unsold loot is not ROB already earned.
Who receives a payment
For a market sale, the seller receives the sale proceeds after disclosed charges. For kingdom supplies, the seller is the kingdom. Basic equipment-service fees paid in Gold go to the kingdom treasury. Separately priced advanced ROB services pay the project for the completed service.
Receiving ROB does not automatically burn it. These docs do not announce an automatic buyback, guaranteed redemption, or a fixed ROB-to-Gold exchange.
Supply, allocation, and locks
This revision does not publish a new supply allocation or vesting schedule. It does not carry forward old presale percentages as current facts. Any supply, allocation, lock, or treasury disclosure must identify the applicable contract and current project record before it is added here.
Token ownership does not guarantee a market price, equipment sale, reward amount, or profitable play. See Important Information.