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Combat & AdventureKingdom Wars

Kingdom Wars

Live · This page describes an available part of Roblade. Current in-game values and access conditions apply.

Fight as an organization

Kingdom wars and capital raids bring members together around army attacks, shared planning, and defended territory. They are part of the live game, not a future feature waiting for the adventure update.

Use the current war entry to check the opposing kingdom, participation conditions, timing, any required acceptance, available attacks, and eligible targets. Do not treat an old proposal for war declarations as the rule for every current event.

Prepare both sides of the battle

Attackers need ready troops, a deployment plan, and an understanding of the target. Defenders need a functioning layout, a garrison where applicable, and repairs after previous battles.

Units committed to a war cannot also be used somewhere else. Planning with other members helps avoid treating the same resources and troops as available to everyone at the same time.

Battles provide reports and supported replays. Use them to learn how the attack actually unfolded rather than judging only from the final percentage.

Resources can be contested; ownership is not

The active battle rules define which resources are eligible for loot and how much can be taken. Land NFTs, permanent building ownership, and wallet assets are not transferred to a winning attacker.

Safe storage and exposed resources must not be treated as the same category. Check the protection and loot description for the current battle before assuming that a personal or kingdom inventory is at risk.

War rewards are not a fixed ROB payout for each attack. Seasonal rewards are a separate published competition.

Why wars remain relevant after the update

Kingdoms will still need production, trained troops, defenses, and people willing to organize. The new supply business gives members more everyday work between wars, while character adventures give them another activity to do together.

These systems share an economy and a community, not one damage formula. Character equipment does not automatically strengthen an entire army, and an outdoor PK kill does not count as winning a kingdom war.

Earlier battle versions

An older kingdom-war entry may remain available as Classic Kingdom War, with its history retained. Its rules should not be mixed with the current capital-raid flow. Retired occupation or liberation systems are not a way to seize another player’s Land NFT.

See Seasons & Rewards and PvP & Death.

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